The purpose of this thread:1. To allow those with minimal or no modding skills to express their mod ideas, and hopefully get more experienced modders to either help with or create their ideas.
2. To give modders who are looking for a new project a list of ideas to work with, posted by the modding community.
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Posting rules:1. Please use this thread
only for posting ideas or agreeing to work on an idea. Please keep discussion about specific ideas/topics to a minimum. If the idea takes off, create a WIP thread to discuss it further.
2. To ensure that there won't be redundant posts, please check the Idea list before posting your idea (incase somebody else has already posted it or something similar).
3. If you think an idea is 'not good/dumb/stupid/boring', or you wish to give specific advice concerning an idea, do not post those thoughts here. Criticism/advice (constructive) should be saved for a WIP or official Idea thread for that topic/idea.
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The Idea Bank (List)Any new ideas will be added to this list after being posted, along with whoever had the idea.
Example:
Farting NPC's - a mod that gives random npc's farting noises. (
mr idea poster guy). Since some idea descriptions could be very long, I will post only a short description of each. For more info, either contact the poster or read their post below.
Feel free to post ANY ideas you have, whether big or small, or whether you think they'll get made or not. You never know who will like your idea and take it up!
If an idea becomes a mod, or if mods that utilize the idea are already made and found, the idea will be removed from the list.
I will attempt to update this list at least once a day (or twice if I can). If I miss a day, please be patient. I've gotta eat and be social sometimes

With that said, I give you:
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THE IDEA BANK
Plaza Rebuild Quest - an actual
quest to rebuild the plaza in Tribunal, not just a mod that replaces it fixed (
pc_gamer)
Hlaalu & Redoran Imperial Replacer - A mod that replaces the Redoran and Hlaalu buildings style with the Imperial Style(at least the exteriors) (
D-Ice)
Become the Duke - a mod that lets you become duke of Vvardenfell and makes you feel like you are the leader (
pc_gamer)
Telvanni-Hlaalu War - Telvanni vs. Hlaalu war that lets you pick what side you're on (
pc_gamer)
Mountain Tombs - a mod to add tombs/crypts/etc high up in mountain ranges (to make climbing up their less uneventful) (
youngwolfe)
Good/New Vampire Bloodline - Either a 'good' vampiric bloodline, or a mod to establish a foreign bloodline on Vvardenfell
LostMage)
An Invasion/Army Builder Mod - a mod that either lets you create your own army using mercs, etc., or that allows you to join a faction and invade/conquer enemy territory (long description, please see post) (
skc)
MCA (Morrowind Comes Alive) New Races - Place created races ingame so they're not just for the player (npc's)(Telesphoros) - Claimed by JamesW ?
Arrest NPC's - A mod that lets the player "arrest" NPCs so they don't need to fight them to the death and then turn them into guards for a level (NPCs level) based bounty (more info in post) (
deuxhero)
The Kidnapping Mod - A mod that allows you to become captured, kidnapped, abducted, p'owned (heh), or lets you capture NPC's for possible bounty/reward, etc. It could also have 'bounty slavers' come after you (see adja's post) (
)youngwolfe, Rotten_Egg, adja)
True Romance Mod - where you can select the person you would wish to be involved with and have an entire quest built around them (
phillygirl41)
Less Generic Living Cities of Vvardenfell - see post for thread link (
mdhill)
Random Merchant's Gold - randomize the amount of gold a merchant has from time to time (
mdhill)
Levelled Spells - creates more powerful versions of spells as your stats/levels increase (
MrE_Man)
Become a Legion Guard - join the legion as a guard (long description - see post) (
Nadaz)
New/Random map after completing game - changes the entire layout of Vvardenfell after you've completed it once (
Lord Wimpy)
Repair/Armor restrictions - can't repair armor whilst swimming/levitating; must remove helm to talk to traders (
youngwolfe)
Revamped AVP mod - a mod to fix all the bugs in the AVP mod (see post for details) (
Faylynn)
Old Mods Fixed for BB - "How about a fix on some older mods that don't use BB? The two I know of off hand are Khajiit:Be all you can be, and Silentones" (
jag1313)
Tombs Expanded Revamped - less creatures (caused massive fps hit), better lighting and layout would all be very nice. (
Shoestring)
Expanded Daedric Ruins - umm.... would be cool? (
Shoestring)
Custom Body Replaced - create variations of existing better bodies and place them on selected npcs ingame just for looks (plump, short and tall of same race, etc) (
youngwolfe)
Double Agent - play as a member of two houses. be an agent for one house infiltrating another (
wheatthin)
Random Tenants - (i think) player rents out house to one of three random tenants - poor/slob/cultish (see post for more) (
Frost Wold)
Password Locked Containers - implement passwords for treasure, with clues hidden in books, notes, or found from npc's etc (see post) (
Zappara)
Out-of-Province Merchants - traders from Daggerfall, from Skyrim etc. with extraordinary items enter Vvardenfell after the Blight has been defeated and borders can be opened again... (
Zappara)
Grave Blanket Mod - you could put the grave blanket on those Perma bodies and it would look like they had been buried (
Anebrd)
Dwemer Enchantment -
existing thread (
Aricil)
Quest Content Mod - I think it would be a neat thing to add quests envolving some of the 150 or so unused caves/tombs/eggmines and one clue somewhere ingame to send you there (see post for more info) (
youngwolfe)
Ranked House/Guild Armor -
existing thread (
Ironed Maidens)
New Tool Meshes - wood lathe, saws, drill press, metal working tools (see post) (
Lord Vastion)
The Little Project - A quest/companion mod in which you learn the secrets of how Divayth Fyr created his "daughters" and are able to create your own clones/companions ingame via this technique. (talk to Arkngt for background, ideas) (
Arkngt)
Better Writing Enhanced - lets you write on paper in game, but able to write way more characters (than WE) (
pc_gamer)
What happened to Caius? - MQ spoiler involved. Please read the post. (
rumilmirion)
Ridable 6th House Creatures - dagoths, lame corpus, others? (
pigtrifle)
Pan's Labyrinth Mod - see post for existing link and movie trailer (
Ozgand)
Joinable Ashlanders - join at low-level, not just as nerevarine (
yukina)
Buy them drinks! - buy npc's in taverns, corner clubs, a drink. if they drink a lot, there's a chance they'll start dancing or something(
yukina)
Dragon Hunter Guild - earn fame and fortune by slaying dragons (
Savor Rethan)
Dragon Rider Guild - enemies of the Hunter Guild (
pc_gamer)
Playable Illyria from BTVS - link to
image (
Shoestring)
Egyptian style adventure mod - requires deciphering ancient writings, clues, historical detail, etc (see post) (
Shoestring)
The Beast Must Die! A mod based on the movie. see post for explanation (
Shoestring)
Less-bright Faylynn's Ancient Velothi - to fit better with darker morrowind textures (maybe ask Faylynn???) (
Shoestring)
Visable Armor Damage - a mod that causes your armor to show damage when it receives it (
Better-tunic)
Clothes wear and tear - clothes get damaged from swimming, fighting, etc. (long post, please read for more info) (
Peleus)
Items from Halo -
existing topic link (
red snow)
Main Quest rewards increased - like War Chief tokens (

not sure about reference here) (
guiltfeeder566)
Genie/Djinn Race - a playable race that has the mist-like lower half of a genie/djinn (
holyfrog77)
Imperial Knights - Finish It - Link to Mod (MrE_Man) - taken on by Shasta ThorneDelayed battle music - only plays after you've been hit in combat. Allows for player to be sneak attacked. (
Murderface)
Random Teleporting Doors - Places doors in random spots all over map, that teleport you to random places. (
Ozgand)
Daedric Gauntlet - 100 Level Dungeon. Please see post for more details (
Bonemonster)
Giant Cockroach - self explanatory. see thread. (
Golan2072)
More Underwater exploration - more underwater dungeons, sunken ships, etc (
Golan2072)
Witch Coven - joinable Daggerfall-style witch coven (
Golan2072)
Joinable Census and Excise - missions revolving around hunting down smugglers and pirates, other stuff too (
Golan2072)
Papa Don't Preach - Basically, the Nerevarine (PC) is called by Tholer Saryoni to accompany his daughter on the Pilgrimage of the Seven Graces. (Read post for more. It's long...) (
Carbohydrated)
Afterlife Mode -If the PC happens to die he/she could respawn in a heaven or hell area... (more info in post) (
holyfrog77)
Joinable Imperial Knights - (unused faction), quests would be in the style of the DF Knightly Orders quests (
deuxhero)
More Colourful Politics - There would be multiple paths for the main quest (depending on killed people: imagine the replay value!), but House-faction controlled cities would attack you depending on what you do to them and what their disposition is towards you... (more in post) (
bigubermage)
Town Criers - In games like Baldurs Gate II and such they have town criers that tell you what is going on. You pay them and the tell you whatever news you want to know about. (more info in post) (
Sandman101)
Music...mod? - A mod that continues the music from battle to adventure and visa versa.
http://www.bethsoft.com/bgsforums/index.ph...20&start=20" target="_blank">Existing Thread(
Ironed Maidens)
Get a job! - i just wanted to have a mod similar to the feature in Lady Eternity's Dragon Breech (never made it to Alpha 3..) TC where you can have a job, work in that feild, and create products... (more info in thread) (
Allmighty Sty(char))
Fable-like Bards - You pay them, and they sing to you what you've already done, or what has been happening. (
The Ant)
The Argue Mod - How about we can argue with NPCs about things or tease them! Stat-based responses even! (
The Ant)
Lessened Disposition Changes - Would it be possible for disposition changes to be less big when you persuade?(
The Ant)
Extreme Takeover: Bandit Edition - If you go into a cave and kill the leader, you will get a Personality check. IF your Personality is high enough, you will be able to persuade the Bandits that you can lead them. (
Alset)
Bigger RM Crater - I would like a mod that changes SOMETHING about the crater of Red Mountain, I mean it's so tiny and there's nothing but a cool little whirlwind looking thing in it... (see post for more) (
Ironed Maidens)
Dwemer Turntable - What about a mod that adds Dwemer Turntable, and it'd spit out funky fresh Trance tunes! (
Ironed Maidens)
Smarter AI - Allowing the NPC to strategize. The NPC will notice what the PC is doing. If the PC jumps on top of the rock the NPC will do the same, etc... (more in thread) (
Bonemonster)
Enter the Realms of Oblivion - All 16 of them. Each realm historically acurate to its bearer, complete with quests and new unique items, weapons and armors. (
Bonemonster)
Guard Mods - Example : Patrol torches around town which you have to activate all to complete your patrol, and some will spawn bandits that you will have to fight off for a journal update... (more in post) (
Savor Rethan)
Argonian Tail Armor - when Argonians put on armor, their tail remains exposed to injuries. How about making a special tail armor? (
Peleus)
Playable DB Mod - Maybe a quest where you recruit more members for the DB, that could turn out interesting. And maybe some Morag Tong assassinations, etc... (more in post) (
YinYang)
Glow-mapped Sky - It's an inkling of a notion right now, but the gist is, use MGE filters or shaders to somehow "glow-map" the sky, such that bright points actually glow bright, etc. (
Kieve)
Fullscale Fort Invasion - The PC could act as like a commander and tell different troops what to do and/or place troops in certain areas. (more in post) (
Logain)