QUOTE(Monica21 @ Aug 17 2007, 02:27 AM)

Just curious though, what could be done with the nif's besides resizing them? I don't think it would be possible to make a tabbed UI like Oblivion has.
I also doubt that it'd be possible to actually change the functionality of the menus (without the use of MGE and MWSE anyway), but resizing the borders for instance might be possible, or adding opacity (or both).
Could maybe add a beveled effect or something of that sort, or perhaps non-functional components like menu labels.
I'm not really sure what might be achievable, and I'm inclined to presume rather limited possibilities. Thought it might be interesting to open a discussion on it though.

I know very little about 3D modelling, having only created static objects, but if I find time then I might do some research into bones and see if I can figure out just what the bones in the menu .nifs
do. Got a few things I need to do before I can look at that though.

QUOTE(Fliggerty)
Hmm, the possibilities here seem quite interesting. Perhaps, armed with the knowledge of these meshes, MGE's and MWSE's capabilities, something interesting could be worked out.
Any ideas?
I'm not familiar with what sort of functions MGE provides.