Hey. I'm not much of a modder in this game, but I've come up with a sort of.. Story that could be possibly used for a Large Quest Mod.

Now, this story is going to be pretty big, but it will have twists and turns and all sorts of fun stuff in it! It's still in the writing process, but I'll post the parts as I finish them. In the meantime, it'd be cool to hear what you people think of it.

THIS IS... A very detailed view of my vision, piece by piece, of a large quest mod!

Note: I do not currently have names for the characters in the story, so I call them "Person A-Z"
And also, be warned that this may be to some, a wall of text crit for 10000000 damage insta-kill.
--------------------------------------
Whole Quest Name: The Job

Part One: The Introduction....

You download the mod, and start up morrowind and begin to play. After 5 hours (Game Time), a person walks up to you and gives you a letter and a ring (ring is worth 10,000 gold), he says nothing at all, he just gives you the letter then disappears.

You, of course, go into your inventory and open the letter. Said item says:

Greetings "playername"
D. Inc is currently hiring workers to join our prosperous Ebony mining operations. We are known for paying high, however, we do warn that our jobs are dangerous. We have contacted you because you seem to meet our qualifications. If you are interested in us, please equip the golden ring we have given you. If you are not interested, keep the ring as a gift. We hope to meet you soon.
D. Inc

Part Two: The Meeting

Now at this point, most would be interested in finding out what this is about. If you sell it, you just forfeited this whole quest bubbly.gif ! So you equip the ring and it teleports you to a house. Your ring disappears.

The house is in the middle of nowhere, and there is no exit door. You feel trapped and helpless, ready to hit escape and reload to a point before you equipped the ring, but not before you take a quick scan of the room looking for a way out. And that's exactly what you find, a hidden trap door inderneath a bed (or whatever, it's not important where it is).

You decide to enter the trap door and find yourself in an ebony mine. There are about 5 normal people there mining, but they have the appearance of dreamers, however, they are non-aggressive and have normal names. A quick walk to the side of the mine proves to have been a good idea, as you find (who seems to be) the leader of this incorporation. You walk up to him and slam on the space bar, eager to know what's going on. He says:

"Hello 'playername', i've been waiting for you... Of course, since you came here, I can assume that you are eager to know what our business is. Well, the only way to find out is to pledge your life to us. Do you wish to learn about this?"
You click "yes"
"Good, and you pledge your life to us?"
You click "yes"

He then says:
"Good, welcome to D. Inc. You are now an employee. You will learn about us through completing a series of tasks that I will ask you to do"
You click "tasks"

Part Three: The Tasks
Task A: The Message
"For your first objective, I would like you to meet our other employees. There are 5 of them throughout the mine and I would appreciate it if you were to talk to all of them and get to meet them. You will find that these people are quite interesting...."

So you sprint as fast as you can over to the 5 people in order to finish this mission as fast as possible and get to the more fun stuff that you believe is to come...

You talk to Duldam Ulven, he says:

"I hear you're the new worker here. Welcome, we're always glad to have extra help around here. Take this pick axe, you'll find use for it in the future."

You talk to Pupil Pet, he says:

"Get out of my face, i'm working... Idiot..."

You talk to Lifelto Less, he says:

"Newcomer... heh.. I remember when I was new to here, nobody gave me any information. I'm going to tell you one thing, stay away from person E, he's crazy. All he'll bring you is trouble."

You talk to Sedvas Oma, he says:

"Howdy! I gots yer spells and scrolls and weapons and repairs whatever you need buddy!"
There's a Barter, repair, spellmaking, and spells option for this guy.
He carries armor and weapons, (nothing glass or daed though, just normal stuff).

You talk to Ulver Kjųtt, he says:

"Don’t talk to me! It’s not safe here! Take this note and LEAVE!!!"¯

He hands you a note and then vanishes into thin air….

The note says "They will kill you, leave as fast as you can… Find a way out!"¯

You go back and talk to the "manager"¯ and he says:

"So have you talked to the others in the mine?"
You click "yes"
"Good! I hope you have made a few friends in your working environment! Now, rest for 5 hours then go to Ulver Kjųtt and collect the ore that he mined, please."¯

Task B: Missing: Ulver Kjųtt

Now, you’re thinking "Wait, Person E vanished! How do I get ore from someone who doesn’t exist?"
Well, you take a quick rest for 5 hours (gametime) then walk over to where person E was. You find that he has been replaced with somebody by the same name, but obviously different facial features. You talk to "Ulver Kjųtt" and he says:

"Ah, come to collect the ore? Great! Here you go! Isn’t this just fun! I’m making so much gold and all I have to do is mine! Wonderful!"

Eager to stop being bored, you rush to the manager and he says:

"Great, thanks for running those boring errands…. Now I have something a bit more interesting for you."

You click "interesting"¯

"Yes, I have heard that there is a certain cave in which there lies an enchanted ring, similar to the one that was given to you when you first arrived here. I need you to retrieve it then return to me."

You click "cave"¯

"Are you ready to go to the cave?"¯

You click "yes"¯

Task C: The Ring Part 1

"Have fun"

You arrive in a normal looking cave with normal bad guys to whoop. Just follow the cave to the end and you find the ring lying on a box. Spacebar that ring and you get a message in your journal saying "This ring is far too heavy... I cannot lift it." Spacebar the ring again to see if you’re going insane and seeing things and you will receive another journal update saying "Some mystical power has grown over me, become part of me, and taken control of my very being… I feel more powerful, yet more weak. What’s happening?"¯

You receive a power: Teleport to Boss

So you use the power to "teleport to boss"¯ and you end up back in the ebony mine next to the manager. He says "Have you gotten the ring?"¯.
You reply saying "It was too heavy, I could not pick it up."¯

Enraged, he ends the conversation with you. You notice that Duldam Ulven from earlier has vanished. Spacebar the manager again and he says:

"Mine 5 ebony ores for me and bring them to me now!"

Task D: The Stones

So you go to an ebony rock and grab 5 ores then take them back to the manager.

He says: "Took you long enough! Now, I need you to kill Sedvas Oma, he has been slacking and needs to be replaced… Go and finish the task quickly, or I will have to replace you as well."

Task E: Sedvas Oma

So you hop over to Sedvas Oma and start giving him a royal beating. When his health gets below 150 points, he opens a conversation with you.

"Wait! This place is corrupt! Don’t kill me! Please! Listen to what I have to say… These people are evil. They’re so evil, most don’t even know it! Sure, the pay is great, but… I mean… How can I use it if I can never leave here?!?!?! Oh no, I’m going crazy as well… They’ll kill us both! Please! Spare me and i'll save you!"

Conversation with Sedvas Oma ends, and you see the manager standing behind you. Conversation with manager begins:

"What are you waiting for? Finish him or I will have to finish you!"

Conversation with manager ends… Conversation with Person D begins

"NO! Come with me "playername"! We shall escape this hellhole together!"¯

He waves his hands around and next thing you know, you and Person D are in what seems to be an ancestral tomb. Wanting to know what’s going on, you aim at him and smack the spacebar as fast as you can.

...To be Continued...
I apologize for the ‒s and other things, I copied/pasted from word and it kinda just showed up like that... Try to ignore them comp26.gif
fing34.gif
This sounds awesome! I am looking forward to the next part. Just one suggestion: some of the dialogue is a bit strange. i.e. "Don't talk to me! Take this note and leave!" Could be better as something like: "Shh, don't let the others hear! They're pure evil, all of them! Here, take this note and get out of here! It's too late for me!" Or something of the sort.
Also, the note E gives you seems to be very similar to what he tells you. Perhaps it should have some information that he doesn't say to you included, such as "I've seen what they do to innocent people. It's a plot, all of it's a plot. None of us our safe. Find a way out!"
Oooh, I'm excited now!!

Edit: I love writing dialogue (as can be proven in my fanfic) and I can be of more help any time you'd like. happy.gif
I love it! Though I too think that the details and dialog needs a little work. Maybe give the note and ring a more mysterious effect by making the note say "Wear this ring and join us." or something to that effect. Something that doesn't tell you anything about whats going on. Also, I think the process of being accepted to this mining operation should be a little more rigorous. Tell the player more, or less in more words. Maybe give the player a choice before pledging their life to an organization that they know very little about. I'm sorry if I'm criticizing your work too much. At least it is, in my mind, constructive criticism. Really great work. If no one decides to take this up for a mod, you should think about adapting it into an in-game novel.

On a related point, ever heard of MindMapper? It's a program to help you spread your ideas out visually and mix and match and swap and just go to town with possible connections.

Not that it seems you need it, I just found out about it myself and it has saved me much chaos and rework and wrist-ache.
Interesting... very, very interesting. Once I'd made sense of the Person E's and D's and got through to the story behind, it started to make me wonder. What is with this place? What is so important about the ring?

I think that the tasks are perhaps a bit short and you are into the story too fast, but then I don't know how much more of the whole quest line there is to go, so it's a bit hard to tell. I'd definitely like to see where you've got this heading to, as I may be interested in making this into a mod. I think I may have the perfect place for it, already half made. But only time will tell.

I shall be watching this thread with a careful eye. Eager for the next part of the tale.
Hey guys, thanks a lot for the feedback! I really appreciate it. hubbahubba.gif


QUOTE(Celestina @ Jun 18 2008, 10:58 PM) *
fing34.gif
This sounds awesome! I am looking forward to the next part. Just one suggestion: some of the dialogue is a bit strange. i.e. "Don't talk to me! Take this note and leave!" Could be better as something like: "Shh, don't let the others hear! They're pure evil, all of them! Here, take this note and get out of here! It's too late for me!" Or something of the sort.
Also, the note E gives you seems to be very similar to what he tells you. Perhaps it should have some information that he doesn't say to you included, such as "I've seen what they do to innocent people. It's a plot, all of it's a plot. None of us our safe. Find a way out!"
Oooh, I'm excited now!!

Edit: I love writing dialogue (as can be proven in my fanfic) and I can be of more help any time you'd like. happy.gif


Great suggestions. I'll be sure to keep that in mind when I review the whole story once it's all complete.

QUOTE(Chrioplastic @ Jun 18 2008, 11:23 PM) *
I love it! Though I too think that the details and dialog needs a little work. Maybe give the note and ring a more mysterious effect by making the note say "Wear this ring and join us." or something to that effect. Something that doesn't tell you anything about whats going on. Also, I think the process of being accepted to this mining operation should be a little more rigorous. Tell the player more, or less in more words. Maybe give the player a choice before pledging their life to an organization that they know very little about. I'm sorry if I'm criticizing your work too much. At least it is, in my mind, constructive criticism. Really great work. If no one decides to take this up for a mod, you should think about adapting it into an in-game novel.


Ah the ring does have a mysterious effect! I promise you'll see it pop up sometime later. I like the idea of adding "Wear the ring and join us" or something to that effect to the note. To the last few things, this company tries to lure people in it by allowing them to assume that the company will make them extraordinarily rich. They want people to pledge their lives to this orginization without even thinking about it.

QUOTE(Regaez @ Jun 19 2008, 03:23 AM) *
Interesting... very, very interesting. Once I'd made sense of the Person E's and D's and got through to the story behind, it started to make me wonder. What is with this place? What is so important about the ring?

I think that the tasks are perhaps a bit short and you are into the story too fast, but then I don't know how much more of the whole quest line there is to go, so it's a bit hard to tell. I'd definitely like to see where you've got this heading to, as I may be interested in making this into a mod. I think I may have the perfect place for it, already half made. But only time will tell.

I shall be watching this thread with a careful eye. Eager for the next part of the tale.


Yes and that's what i'm trying to get. I want people to start asking themselves questions like you have asked. I also believe that I may have rushed through the first part too quickly, but what it is supposed to do is begin to provoke questioning without forcing you to go through huge tasks early on. I also plan on adding in names for the people later on, but i'm trying to think of something symbolic to represent the names.

*off quotes*

Again, I really appreciate your feedback. Thanks!
Part Four: Sedvas Oma and his tomb.

“I teleported us to my family’s tomb… You can see the corpses on the wall. This is what happens to those who stay with D. Inc for too long. Allow me to apologize, this is the first place I thought of when casting the spell, and I unfortunately am only able to teleport once per day… Maybe… Yes! I can teach you this spell! Quick, follow my hand motions.”

You learn the spell “Teleport” (Usable once per day). *Basically, this spell cannot be cast by your consent, it will be cast at set times during your adventure. When the spell is cast, it will not be your decision in the place when you will be sent.*

He opens a conversation with you again and says “Follow me to the back of the tomb, where it is most safe”.

So you follow him through the abnormally large tomb, freaking out thinking that something will pop up and attack you. Nothing does. You get close to the back after what seems like an eternity of following. Before reaching the back room, you see a figure in the distance, what looks to be a person engulfed in flame. Sedvas Oma opens a conversation with you yet again….

“RUN! Only one other knows of this tomb! It’s HIM! RUN!!!!”

You both start to run, but are, after 2 seconds, paralyzed. This weird looking person walks up to Sedvas Oma, says “Well who do we have here?”

Instantly, Sedvas Oma casts a spell that kills himself… He falls, and his body lies there on the ground.

The new person now walks up to you and opens a conversation.

Part Five: Promotion?

“Hello ‘playername’. I’ve been sent here by my boss to give you a message… Please read it and act quickly.”

He then walks away, his body slowly fading in the distance while you are still paralyzed.

You open up the note to try to pass the time:

“Dear ‘playername’
I’m glad to have you as an employee, and you must know that your recent actions have been frowned upon by our incorporation. However, you have shown a sort of fearless personality through your actions. Since you seem to be ‘without fear’, I will ask you to carry out a task for me. We have found that there is a sort of ‘extra’ part underneath the ebony mine you recently were working at. There have been odd noises coming from the door, and I would like you to investigate. Please note that upon successful completion of this task, you will receive 30,000 gold for uncovering whatever is down there. We have reason to believe that there is something valuable down there.

D. Inc”

Your paralysis has worn off. Close the note then walk back to where you came from, the “entrance” of the tomb. Again, there is no exit in sight, right when you are about to hit escape and say ‘screw this mod’, you are teleported to what seems to be the ‘extra’ part of the ebony mine.

This mine is filled with spiders, large and small. Strong and weak. As you begin to clear the cave, you notice that there seems to be nothing of use in sight. As you perform the final hit on the last spider in the cave, you hear a loud *SMASH*. Turn around, and you see a monstrous spider crawling toward you. It comes at great speed, and the barely lit cave makes it almost impossible to see.

So, you begin to fight the spider. It’s a pretty tough spider, lots of health and it does a fair amount of damage. Once it dies, you turn around again and notice that there is a sort of ‘light’ in the distance. You follow it, walking toward it, and notice that you’ve found a room with a single ebony rock. In the middle of the room, you find a hole into what seems to be another part of the cave. You jump into it and find a room full of ebony. Your journal is updated.

“I seem to have found a room full of ebony! I could tell my new boss about this discovery… I think I should. There’s a fair chance that if I tell him about this, I could get some sort of bonus! I should find a way out of here.”

You click your “Teleport to boss” spell and end up in a small room. You notice a large pile of gold in the center of the room. 30,000 gold ready for you to take! You, of course, collect your bounty and go rest in the bed on the side of the room.

Good job!

Thus another chapter unfolds. When implemented into a mod, I think that everything in the mine should be nice. Clothed workers, shiny new equipment, all the pathways cleared, sturdy scaffolding, well lit. It would make the player a little less skeptical about the whole thing. You know, A company that is able to pay you 30,000 gold should be able to afford some decent equipment. I bet there is some plot twisting reason you have for it, but it seems to be the intentions of the company to appear very wealthy.

The suspense is now killing me as I wait to find out who that flaming person was.
once things finally get in gear over at Province: Cyrodiil, we could probably use an extra hand in our quest department.

that said, i have a couple of suggestions:

1. don't be afraid to utilize the Tamriel Rebuilt NameGen if you're having trouble coming up with something.

2. be careful using terms that you hear in real life that would in all likelihood have no real meaning on Nirn. like Inc. or Corporation.

other than that, good work. drop in to our forums over at P:C and introduce yourself.
Part 6: We are Watching…

Your character now wakes up. Contrary to the room you fell asleep in, whose relatively good ambiance was well shown with the sight of gold you once saw, this room is dark, trashed, and feels even smaller than the room you fell asleep in. You notice a painting on the wall which shows a man’s face, painted in such a way that his eyes follow you wherever you walk. Beneath the face, there were five words. It read: "D. Inc is watching you."¯

"Odd that I have never seen this painting before", you think. As you walk to the desk in the center of the room, where the 30,000 gold once was, you notice a desk and chair, of which design wasn’t there before. The desk has spider webs on the side and a rusty knife on top. The chair is covered with roaches. You wipe them off and sit down. As you take a seat, the man engulfed in flames appears in front of you. He says nothing, but picks up the dagger and raises his arm as if he will strike you in the face…

You wake up

To be continued...
QUOTE(Chrioplastic @ Jun 19 2008, 04:59 PM) *
Good job!

Thus another chapter unfolds. When implemented into a mod, I think that everything in the mine should be nice. Clothed workers, shiny new equipment, all the pathways cleared, sturdy scaffolding, well lit. It would make the player a little less skeptical about the whole thing. You know, A company that is able to pay you 30,000 gold should be able to afford some decent equipment. I bet there is some plot twisting reason you have for it, but it seems to be the intentions of the company to appear very wealthy.

The suspense is now killing me as I wait to find out who that flaming person was.


Good idea, i'll definately add more detail to the beginning, saying that the mine looked like a wealthy place.

QUOTE(quixoteugly @ Jun 19 2008, 05:16 PM) *
once things finally get in gear over at Province: Cyrodiil, we could probably use an extra hand in our quest department.

that said, i have a couple of suggestions:

1. don't be afraid to utilize the Tamriel Rebuilt NameGen if you're having trouble coming up with something.

2. be careful using terms that you hear in real life that would in all likelihood have no real meaning on Nirn. like Inc. or Corporation.

other than that, good work. drop in to our forums over at P:C and introduce yourself.


Thanks for telling me about the name gen, but i'm trying to find a symbolic name for the characters in this story, which a random name gen will most likely not give me. I will definately check that out though.

About the terms; I never really took into account that those words wouldn't exist in the world. I'll definately look that over and I may change inc/corp to a different word for the final copy.

And i'll definately go to the forums biggrin.gif
More great chapters!! This is getting quite suspenseful. I am pleased to see that you have used some of my suggestions above and it looks improved. I'll be watching this thread carefully over the next few days!! fing34.gif
The suspense is killing me!

I would just like a little more information to correctly visualize this work of art you have begun.

Is the man engulfed in flames literally on fire? Is he in any way harmed by these flames, like is his skin blistered?
Also, How big of a mine is this?
Part 7: The Lit Halls and the Golden Mask

You wake up, oddly enough, in the same room you fell asleep in. The same room with 30,000 gold. The only difference is that there is now a door. Hanging on the wall directly next to the door is a note.

“Dear ‘playername’
I hope you’ve enjoyed your rest, and I am pleased to know that you most likely have trust in us delivering our promised payments. We now ask that you open the door and follow the pathway all the way through. You will find items of interest through the tunnel.

D. Inc”

Open the door, and begin walking. You notice that the walls are covered with sparkling lights. Could it be? Yes! It’s gold! Thousands of gold pieces clumped together by the walls! (100,000 gold to be exact). You reach for it and grab as much as you can and stick it in your pocket. “I can’t wait for this mod to be over so I can buy my new weapon/spell/armor/enchantment/beer/skooma/moon sugar/edible item/plant/moon sugar/skooma/moon sugar/moon sugar/moon sugar/candy!” you inevitably think…

You continue down the hall, picking up all the gold you can fit in your pockets and you finally reach a door. You open it and find the ebony mine you found earlier. It is now filled with workers, 20 workers in extravagant clothing. A well lit gold mine that you yourself found! Talk to the workers and they’ll be sure to bring you down… Saying various things such as “Leave me alone, I need to make gold”.

They all seem dull and lifeless. Rude and greedy. No praise is given to you for finding that mine. All you think you have gotten out of it was the gold laid in the hallway…



…But there’s always one who will think beyond the breathtaking maelstrom before them. Who will look past the raging monoliths of their own acquisitiveness, triggered by this phenomenon, set so graciously before their eyes, and they shall find that this discovery is not as true as they originally perceived it to be….
QUOTE(Chrioplastic @ Jun 20 2008, 10:58 PM) *
The suspense is killing me!

I would just like a little more information to correctly visualize this work of art you have begun.

Is the man engulfed in flames literally on fire? Is he in any way harmed by these flames, like is his skin blistered?
Also, How big of a mine is this?


Well, I believe that it is the reader's and (if there will be one..) modder's decision whether this man is literally on fire.

Is he some kind of immortal being that was possibly set in flames long ago?

Is "engulfed in flames" simply a phrase used to describe his "hellish" past, possibly a past filled with greed, betrayal, and selfishness?

Does the man even exist? Or is he just a figment of playername's imagination?

....Put all of these questions together and now take this into consideration:

Is he a vision of what playername is to become?
--------------------------------------------------------------------------

"How big of a mine is this?"

I would think of it as relatively small in the beginning. But this is just the beginning...
next installment, instead of a new chapter, i'll be adding names for all of the characters that are to have names. thanks again for the feedback
I would immediately dl this mod when it came out. Very good ideas.
QUOTE(Sorgen @ Jun 20 2008, 08:14 PM) *
Is he a vision of what playername is to become?

Don't spoil it for us!
I must congradulate you for your writing talent, especially in that last installment. In all of the previous sections I was engulfed in the story, but in this one I was truly transfixed by the way this story was told.

I think that I will play around in the construction set and try to make a "man engulfed in flames".
Whoops! Repeated post. Sorry. It was an accident.
QUOTE(Chrioplastic @ Jun 22 2008, 06:36 PM) *
I think that I will play around in the construction set and try to make a "man engulfed in flames".

Well, I'm not sure what you'll be able to come up with, but maybe this will help:

Amael's Particle FX

(particularly the picture on the right!)
QUOTE(Regaez @ Jun 22 2008, 03:58 AM) *
Well, I'm not sure what you'll be able to come up with, but maybe this will help:

Amael's Particle FX

(particularly the picture on the right!)


Wow, the picture on the right was exactly the way I thought the man would look like, very cool! thumbsup.gif
Yeah, that was pretty much what I was going to try to do. Now if someone could find a way to have little rocks of the cave fall off when you hit the wall with a pickaxe, that would be awesome. You could then manually dig tunnels in the game.
Names have been added biggrin.gif
Part 8: The Dark, Musty Room

Suddenly, a worker walks up to you. His eyes are blank. He opens a conversation with you.

“Manager told me to give this note to you.”

You take it, and he walks away.

But before the note, there’s something more important. You see something on the wall that looks familiar in the distance. You run and, the closer you get, the clearer it is. Posted on a giant rock in the middle of where all the miners are working, this item hangs. You get up right next to it and see that it’s exactly what you thought it was!
“D. Inc is watching you.” you read. The same exact image in your nightmare! “Or was it a nightmare?” you inevitably think…

You open the note that was given to you and take a peek at what it says.

“ ‘playername’:
We have installed a new set of rules for all employees of D. Inc. As you may or may not know, some people have ‘abused’ our business in order to appease their own selves. This selfish act has gotten them permanently replaced and forced us to put in a set of rules for our employees.

1: Never steal from another worker.
2: Always obey orders from people who are of a higher ranking than you.
3: You must do what you are told. There are no excuses.

*Deciding to not follow these changes will result in your replacement.*

As these changes may seem somewhat radical, they are necessary for the happiness and content of our employees. Please feel free to speak your mind amongst yourselves.

Remember, any discontent or aggression shown in any way toward the working environment, leaders, rules, or the business in general will not be tolerated.

D. Inc is watching you.”

A man walks up to you. You notice that you actually remember him from earlier! The man’s name is Pupil Pet. He opens a conversation with you.

“I remember you from earlier! The newcomer! I apologize for the possibly emotionally harmful words I said to you before, but I need someone to talk to… To blow of some steam to...

Please, I only ask of you to listen. Don’t feel obligated to respond, but I need you to be an ear I could talk to about the new rules put in place.

They’re ridiculous! Completely unacceptable! I read that list and was only able to think ‘what is this corporation coming to?’. They’ve evened out the amount of gold paid to the workers, a mere 60 gold per mined ore! Compared to the 100 gold I was making earlier, this is horrible! Everyone makes the same amount of gold now. It’s just not fair! I work longer than most here, and they decide to slap me, the innocent worker who was working hard for his money, in the face just because of a couple of idiots who tried to steal from the company?
Whoever these leaders are, they’re making horrible decisions for us workers. The air feels musty now, and I can barely live through an hour of constant work now! I feel like I’m getting sick. This business is about to go down the drains, and if they lower our pay 1 gold piece less, I will refuse to stand with this corporation.”

The conversation ends as Pupil slowly turns around, pickaxe in hand, and begins his sluggish return, or rather his descent back into the dark musty room, of where he’s been living for an amount time unknown to you.
interesting
QUOTE(jimmy400 @ Jun 24 2008, 09:56 PM) *
interesting

o rlly?
Part 9: The Lit Halls and the Golden Mask Part 2

Well you can probably guess what happened to Pupil. Needless to say he was never seen again. Well, never seen again by “playername” of course.

You walk back into the hall where you once grabbed thousands of gold pieces. You notice, that under a small stack of gold, there lays a corpse. The dead person’s inventory contains a book and 10,000 gold. You secretly slip the book into your pocket and grab the gold, then the corpse disappears.

The Manager walks up to you and opens a conversation. “I see that you have found a dead body. It’s unfortunate that you were forced to see something such as that rotting under a pile of gold. I saw that he was carrying 50,000 gold. Hand it over.”

You have no choice but to hand over the 10,000 gold on the body, and an extra 40,000 gold, if you plan on staying alive. Luckily, they didn’t seem to notice or care about you snatching the guy’s book.

Wondering what can possibly be written inside this mysterious book, you quickly hide in a corner and open it and read what’s inside…
Oh, c'mon, you have started to give away shorter and shorter chapters! Not cool! I want more.
QUOTE(Sorgen @ Jun 19 2008, 04:01 AM) *
I apologize for the ‒s and other things, I copied/pasted from word and it kinda just showed up like that... Try to ignore them comp26.gif

ĘŲÅ? 1346.gif Those are Norwegian letters, don't be ashamed.

By the way "Ulver Kjųtt"? That's practically nearly almost "Wolf Meat" translated from Norwegian to English 24.gif

Nice story deal.gif
QUOTE(The Darkest Hours @ Jul 6 2008, 06:56 AM) *
By the way "Ulver Kjųtt"? That's practically nearly almost "Wolf Meat" translated from Norwegian to English 24.gif


Hey you found out the first symbolic name. Congrats!
Part 10: The Book

The Theory of Collectivism and Why it's Austere

Chapter One: Introduction

Hello and congratulations on retrieving this "book". You can refer to me as Emnal, but that will not be of importance as by the time you retrieve this book I will no longer be in existence.

I have worked for D. Inc for some time and my views on it have changed drastically from what I believed when I first joined, and what I now, and will always believe. I can say that joining this corporation is the worst decision I have made in my life, and I will also say that writing this book will be the last.

Chapter Two: D. Inc

I was once an adventurer in Vvardenfell. I had a small family, two children and my wife. I was barely able to feed my family with the small amount of gold I would receive selling items I found in caverns that I would explore. It was worth it though, the astounding feeling that I would receive traveling through areas in which none other would venture.

One day, I received a letter from a man who said nothing to me. What the letter said I cannot recall, but it promised me riches in spite of danger. I consulted with my family and chose to leave them in search of becoming a stronger, smarter, and richer being. I felt that this was a one in a million chance that was rarely given, so I did what the letter told me to do and soon met what seemed to be some sort of manager of an operation, sitting at his large, golden desk.

He asked me a question to which answer I gave I still regret to this day.

"Good, and you pledge your life to us?"

At that point, there was no turning back. I was trapped in this intricate maze until death.

I was paid more than I could dream about. I had stacks of gold towering in a stack from the bottom of the cave to the top. Engulfed by the aroma of my riches, I began to forget about my past life completely. I continued mindlessly and mechanically performing task after task in order to please my boss.

Then, I found something... The first piece to this puzzle.

I noticed that people were constantly disappearing and being... "Replaced"¯ was what my boss called it, but he said nothing else of it.

"Why were people being replaced?"¯ I was forced to ask myself. I questioned this day after day until I noticed a pattern. People who were being replaced were those who were not able to perform to expectations on any given day. Those who became sick, ill, tired, or anything else that would hinder their ability were "replaced".

Replaced! It hit me! I finally found this after several more weeks of questioning. I found that I was a replacement and he who replaces me will be my replacement.

From that point on, I pledged to myself that I would never be replaced! "I will overcome this challenge. I will stay strong!" I said to myself. I would not lose all that I worked so hard for!

"But what happened to those who were replaced?"

That was the question that I am still unable to answer.
Chapter Three: Present

Forwarding to present times in this company, there have been many changes. Recently, papers have been posted on the wall saying “D. Inc is watching you”. Every time I look at the man’s face on that poster I get shivers down my spine. People have been being replaced at a much higher rate since those posters have been placed on the walls.

Are they really watching me?

Yes, they are. They’re watching everybody. I don’t know how, but they are, somehow. They’re watching every movement and listening to every word that people speak. In fact, I’ve been forced to write this book in a small hidden room that I created for myself a while back. I still believe they’re watching me write this, but I will not stop. Not here. Not until they find me.

I had a friend that was replaced for complaining to his friend that the working conditions were getting bad.

My friend’s friend was replaced as well.

Then we received a note that made everything seem clear. It told us about new rules that were being put into place.

Our payments were being lowered, conditions were worsening, and rules were being put into place.

Although conditions worsened, the rules sounded great! I hated the negativity going around in the work area and the rules made sense for a while. For a minute I loved D. Inc again.
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